Digital Media Project Liam Richardsons blog about his 3rd year project

24Jan/10Off

Progress Review 4 – Sunday 24th January

Now I'm officially back at uni, I figured I better get on with a Progress Review. Its been a while since my last progress review (11th Jan) and even longer since my last real Progress Review (November! oops!). Lets see how I've been getting on.

Work Completed so Far

I'm getting on quite well with work at the moment. My prototype is now up to version 3. Ive added loads of features such as the timer and percentage counter, that basically work. Ive also got pretty close to my final design, which I'm pretty happy with considering my design skills are pretty poor. That's a lot of pretty.

Ive also started a lot more user thinking. I've started researching other games, and have been using this to develop my games Ive also written some questions for the guys and gals at Aardman Digital to answer about designing games for children, so that should help me out a lot. Overall, I'm happy for now.

Evaluation of Work so Far

Not bad I reckon. I know my code is pretty poor, but for now it works. My aim is to get it working alright, then try and refine certain bits to get those technical marks up. The same really applies to my final design. Its good enough, but I would like to look better. Oh well.

I'm a little worried that I've not started writting my Final report for this project yet, and we've not had much input from the tutors about it. Hence why I've been keeping a fairly heavy deauty blog about all my work, so hopefully I can copy/paste/rewrite a lot of my ideas.

Action Plan

The next stage of development is one I have been putting off, which is working out when a blob has been knocked of screen. I think I'm going to have a chat with a Professional Flash developer friend of mine and get some advice on how to do it.

I also need to continue with research and user thinking, and start writting my final report. Lots to do so little time. Eek!

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